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There was a cheat program that kinda did this called ShowEQ. It analysed the EverQuest network traffic and was able to draw a map of the zone, and showed called the NPCs and players. The best part was that it even showed what loot was on each enemy. The barrier to entry was a bit high. It required a hub, and a second PC running Linux. Eventually it became a cat and mouse game with SOE changing the network traffic/adding encryption/etc. It was fun while it lasted!





"More recently" (since 2003 or so), we use myseq which can run all on your windows desktop.

It now works by reading spawn data from the running everquest application, instead of looking at network traffic.

I still use it sometimes, but

a) modern macroquest has built in spawn tracker

b) server don't send loot data to clients so we cannot sneak preview it anyway




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