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There's another path, which is to raise the pixel densities so high we don't need AA (as much) anymore, but I'm going to guess it's a) even more expensive and b) not going to fix all the problems anyway.





That's just called super sampling. Render at 4k+ and down sample to your target display. It's as expensive as it sounds.

No, I mean high pixel densities all the way to the display.

SSAA is an even older technique than MSAA but the results are not visually the same as just having a really high-DPI screen with no AA.


Up to a point. I would argue that 8K downsampled to 4K is practically indistinguishable from native 8K.



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