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Voxel engines are interesting because they're very much an area of active research. People are often coming up with novel techniques, and adapting traditional techniques in interesting ways. There isn't any good, singular resource for learning about voxel engine development thay I know of.

I'd recommend Handmade Hero for a more traditional resource on how to build a game engine. That's how I learned to program for real, and it worked great for me.






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