c

faces.paper.figures.old

SelfOcclusionSphericalHarmonicsOptimizer

class SelfOcclusionSphericalHarmonicsOptimizer extends AnyRef

wrap Spherical Harmonics illumination solver in parametric rendering framework

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Instance Constructors

  1. new SelfOcclusionSphericalHarmonicsOptimizer(renderer: ParametricPrtMoMoRenderer[_, _], targetImage: PixelImage[RGBA])(implicit rnd: Random)

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  13. final def notify(): Unit
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  14. final def notifyAll(): Unit
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  15. def optimize(rps: RenderParameter, surfacePoints: IndexedSeq[(TriangleId, BarycentricCoordinates)]): SphericalHarmonicsLight
  16. def optimize(rps: RenderParameter, surfacePointsSampler: (TriangleMesh3D) ⇒ IndexedSeq[(TriangleId, BarycentricCoordinates)]): SphericalHarmonicsLight

    We solve for the environment map given the target radiance, Albedo and Normals.

    We solve for the environment map given the target radiance, Albedo and Normals. We go after a subset of surface points only.

  17. val renderer: ParametricPrtMoMoRenderer[_, _]
  18. implicit val rnd: Random
  19. final def synchronized[T0](arg0: ⇒ T0): T0
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  20. val targetImage: PixelImage[RGBA]
  21. def toString(): String
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  22. final def wait(): Unit
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  24. final def wait(arg0: Long): Unit
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