object SkyboxRenderer
Provides functions for filling background pixels of a RenderBuffer based on a environment map. The environment map can be described by an instance of EnvironmentMap or using spherical harmonics.
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def
render(buffer: RenderBuffer[RGBA], environment: SphericalFunction[RGB], renderParameter: RenderParameter): Unit
Fills a buffer's pixels with data from an environment map with respect to given render parameters.
Fills a buffer's pixels with data from an environment map with respect to given render parameters.
- buffer
The buffer to render the environment map into.
- environment
The environment map.
- renderParameter
The render parameter that describes the model-view-projection transformation.
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def
render(buffer: RenderBuffer[RGBA], environment: SphericalFunction[RGB], renderParameter: RenderParameter, z: Double): Unit
Fills a buffer's pixels with data from an environment map with respect to given render parameters.
Fills a buffer's pixels with data from an environment map with respect to given render parameters.
- buffer
The buffer to render the environment map into.
- environment
The environment map.
- renderParameter
The render parameter that describes the model-view-projection transformation.
- z
The Z-value to use for the background.
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def
render(buffer: RenderBuffer[RGBA], environment: GreyOrRGB[DenseVector[Double]], renderParameter: RenderParameter, z: Double = 10000): Unit
Fills a buffer's pixels with data from an environment map with respect to given render parameters.
Fills a buffer's pixels with data from an environment map with respect to given render parameters.
- buffer
The buffer to render the environment map into.
- environment
The environment map.
- renderParameter
The render parameter that describes the model-view-projection transformation.
- z
The Z-value to use for the background.
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