class SelfOcclusionSphericalHarmonicsOptimizer extends AnyRef
wrap Spherical Harmonics illumination solver in parametric rendering framework
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- new SelfOcclusionSphericalHarmonicsOptimizer(renderer: ParametricPrtMoMoRenderer[_, _], targetImage: PixelImage[RGBA])(implicit rnd: Random)
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- def optimize(rps: RenderParameter, surfacePoints: IndexedSeq[(TriangleId, BarycentricCoordinates)]): SphericalHarmonicsLight
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def
optimize(rps: RenderParameter, surfacePointsSampler: (TriangleMesh3D) ⇒ IndexedSeq[(TriangleId, BarycentricCoordinates)]): SphericalHarmonicsLight
We solve for the environment map given the target radiance, Albedo and Normals.
We solve for the environment map given the target radiance, Albedo and Normals. We go after a subset of surface points only.
- val renderer: ParametricPrtMoMoRenderer[_, _]
- implicit val rnd: Random
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- val targetImage: PixelImage[RGBA]
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